What gaming can learn from the past | Laura Naviaux Sturr interview
Will the game industry find its way home? Can we look to…
How Skydance devs straddled the massive performance gap between Meta Quest and PSVR 2 | Shawn Kittelsen interview
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Shuhei Yoshida looks back at 31 years at Sony PlayStation | exit interview
Shu Yoshida has graduated. He just completed 38 years at Sony, including…
Shuhei Yoshida looks back at 31 years at Sony PlayStation | exit interview
Shu Yoshida has graduated. He just completed 38 years at Sony, including…
Ted Price looks back on over 30 years in gaming | interview — The DeanBeat
Ted Price, the retiring CEO of Insomniac Games, received the honor of…
A lifetime achievement award for Don James, Nintendo’s behind-the-scenes man | interview
Don James, executive vice president of Nintendo of America, received the Lifetime…
How Josef Fares stayed focused on the co-op action adventure with Split Fiction | interview
Josef Fares, founder of Hazelight, has had a foot in both the…
How Saga Origins is exploring the boundaries of Web3 games | Rebecca Liao interview
Rebecca Liao, CEO of Saga, talked to us about the boundaries of…
Building giant and ambitious games | Brendan Greene interview
Join our daily and weekly newsletters for the latest updates and exclusive…
Building giant and ambitious games | Brendan Greene interview
Elvis Presley once said, "Ambition is a dream with a V8 engine."…
Dino Ying stayed the course on esports and Black Myth: Wukong | interview
Dino Ying has been a patient leader. As chairman of Hero Esports…

