GamesBeat Summit 2025 speakers will help us navigate back to growth | The DeanBeat
Get ready. GamesBeat Summit 2025 will take place on May 19 to…
How external development became a critical layer in game development — Keywords CEO interview | The DeanBeat
If you look back a decade or more, the structure of the…
How Amir Satvat finds jobs for thousands of game industry people | The DeanBeat
Amir Satvat is the undisputed game job champion. During the game industry’s…
Monica Harrington was the hidden figure of Valve in its critical early years | The DeanBeat
It’s funny how people slip out of history. The story of Valve’s…
Territory Studio SF designs future-facing interfaces for everything from cars to games | The DeanBeat
Marti Romances, creative director and cofounder of Territory Studio SF, has created…
Could tighter budgets lead to more creativity? | Virtuos CEO Gilles Langourieux interview | The DeanBeat
Virtuos CEO Gilles Langourieux wonders if tighter budgets could lead to more…
Ted Price looks back on over 30 years in gaming | interview — The DeanBeat
Ted Price, the retiring CEO of Insomniac Games, received the honor of…
The Google/Epic Games app store showdown goes before Court of Appeals | The DeanBeat
We had a rare peek this week into the legal world of…
Survive until 25? We’re off to a rough start | The DeanBeat
Join our daily and weekly newsletters for the latest updates and exclusive…
Will the bluster and thought leadership of the game industry go quiet? | The DeanBeat
I’m a fan of transparency. Because, as the big newspaper says, “Democracy…
Matthew Ball explains what happened to the gaming boom and our chances for recovery | The DeanBeat
Matthew Ball, CEO of Epyllion and author of The Metaverse book, dropped…
The 13 best ideas, products and services of CES 2025 | The DeanBeat
As one of 6,000 journalists at the show, I walked around a…

